AI Insights · Timothy · October 2025
Top Sandbox Games Performance in South America, Q3 2025
Explore the performance trends of the top sandbox games on a unified platform in South America during Q3 2025, highlighting key metrics such as downloads, revenue, and active users.
In the third quarter of 2025, the leading sandbox games on a unified platform in South America exhibited significant engagement and financial performance, as revealed by Sensor Tower data.
Roblox from Roblox Corporation saw a robust increase in weekly revenue, peaking at approximately $1M by the end of September. Weekly downloads showed fluctuations, with a notable drop from 1.4M in early July to around 1.1M by the end of the quarter. Active users grew steadily, reaching over 57M by late September.
Minecraft: Dream it, Build it! by Mojang experienced a decline in weekly revenue, starting at $235K and descending to $162K by the quarter's end. Downloads followed a downward trend, dropping from 228K to 142K. Active users also decreased from 1.5M to around 1.1M over the quarter.
Blockman GO, published by GVERSE INTERNATIONAL PTE. LTD., maintained stable weekly revenue around the $4K to $6K range. Downloads peaked at 69K in early September before settling at 51K by the end of the quarter. Active users fluctuated slightly, remaining around 260K.
Terraria from 505 Games (US), Inc. saw a gradual decrease in weekly revenue, ending at $3.9K. Downloads remained low, ranging between 1K and 1.1K, while active users showed a slight increase, closing the quarter at 7.9K.
Melon: Sandbox by Payge Ltd experienced consistent weekly revenue around $2K. Downloads peaked at 53K in late August before declining to 36K by the end of September. Active users reached a peak of 909K before ending the quarter at 892K.
These insights from Sensor Tower highlight the dynamic trends in the sandbox games category across South America, offering a glimpse into user engagement and financial outcomes. For more detailed analytics, explore Sensor Tower's comprehensive data reports.